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powerpc: Move get_longbusy_msecs into hvcall.h and remove duplicate function

I am going to use this in the next patch, better to have this code in
one place rather than three.

Signed-off-by: Ian Munsie <imunsie@au1.ibm.com>
Signed-off-by: Michael Neuling <mikey@neuling.org>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
This commit is contained in:
Ian Munsie 2012-11-08 16:10:29 +11:00 committed by Benjamin Herrenschmidt
parent 798042da4e
commit cca55d9ddf
3 changed files with 20 additions and 40 deletions

View File

@ -356,6 +356,26 @@ struct hvcall_mpp_x_data {
int h_get_mpp_x(struct hvcall_mpp_x_data *mpp_x_data);
static inline unsigned int get_longbusy_msecs(int longbusy_rc)
{
switch (longbusy_rc) {
case H_LONG_BUSY_ORDER_1_MSEC:
return 1;
case H_LONG_BUSY_ORDER_10_MSEC:
return 10;
case H_LONG_BUSY_ORDER_100_MSEC:
return 100;
case H_LONG_BUSY_ORDER_1_SEC:
return 1000;
case H_LONG_BUSY_ORDER_10_SEC:
return 10000;
case H_LONG_BUSY_ORDER_100_SEC:
return 100000;
default:
return 1;
}
}
#ifdef CONFIG_PPC_PSERIES
extern int CMO_PrPSP;
extern int CMO_SecPSP;

View File

@ -90,26 +90,6 @@
static DEFINE_SPINLOCK(hcall_lock);
static u32 get_longbusy_msecs(int longbusy_rc)
{
switch (longbusy_rc) {
case H_LONG_BUSY_ORDER_1_MSEC:
return 1;
case H_LONG_BUSY_ORDER_10_MSEC:
return 10;
case H_LONG_BUSY_ORDER_100_MSEC:
return 100;
case H_LONG_BUSY_ORDER_1_SEC:
return 1000;
case H_LONG_BUSY_ORDER_10_SEC:
return 10000;
case H_LONG_BUSY_ORDER_100_SEC:
return 100000;
default:
return 1;
}
}
static long ehca_plpar_hcall_norets(unsigned long opcode,
unsigned long arg1,
unsigned long arg2,

View File

@ -39,26 +39,6 @@
* hcp_* - structures, variables and functions releated to Hypervisor Calls
*/
static inline u32 get_longbusy_msecs(int long_busy_ret_code)
{
switch (long_busy_ret_code) {
case H_LONG_BUSY_ORDER_1_MSEC:
return 1;
case H_LONG_BUSY_ORDER_10_MSEC:
return 10;
case H_LONG_BUSY_ORDER_100_MSEC:
return 100;
case H_LONG_BUSY_ORDER_1_SEC:
return 1000;
case H_LONG_BUSY_ORDER_10_SEC:
return 10000;
case H_LONG_BUSY_ORDER_100_SEC:
return 100000;
default:
return 1;
}
}
/* Number of pages which can be registered at once by H_REGISTER_HEA_RPAGES */
#define EHEA_MAX_RPAGE 512