/* * Asterisk -- An open source telephony toolkit. * * Copyright (C) 2007 - 2009, Digium, Inc. * * Joshua Colp * * See http://www.asterisk.org for more information about * the Asterisk project. Please do not directly contact * any of the maintainers of this project for assistance; * the project provides a web site, mailing lists and IRC * channels for your use. * * This program is free software, distributed under the terms of * the GNU General Public License Version 2. See the LICENSE file * at the top of the source tree. */ /*! \file * * \brief Channel Bridging API * * \author Joshua Colp */ #include "asterisk.h" ASTERISK_FILE_VERSION(__FILE__, "$Revision$") #include #include "asterisk/logger.h" #include "asterisk/channel.h" #include "asterisk/options.h" #include "asterisk/utils.h" #include "asterisk/lock.h" #include "asterisk/linkedlists.h" #include "asterisk/bridging.h" #include "asterisk/bridging_technology.h" #include "asterisk/app.h" #include "asterisk/file.h" #include "asterisk/module.h" #include "asterisk/astobj2.h" static AST_RWLIST_HEAD_STATIC(bridge_technologies, ast_bridge_technology); /* Initial starting point for the bridge array of channels */ #define BRIDGE_ARRAY_START 128 /* Grow rate of bridge array of channels */ #define BRIDGE_ARRAY_GROW 32 static void cleanup_video_mode(struct ast_bridge *bridge); /*! Default DTMF keys for built in features */ static char builtin_features_dtmf[AST_BRIDGE_BUILTIN_END][MAXIMUM_DTMF_FEATURE_STRING]; /*! Function handlers for the built in features */ static void *builtin_features_handlers[AST_BRIDGE_BUILTIN_END]; int __ast_bridge_technology_register(struct ast_bridge_technology *technology, struct ast_module *module) { struct ast_bridge_technology *current = NULL; /* Perform a sanity check to make sure the bridge technology conforms to our needed requirements */ if (ast_strlen_zero(technology->name) || !technology->capabilities || !technology->write) { ast_log(LOG_WARNING, "Bridge technology %s failed registration sanity check.\n", technology->name); return -1; } AST_RWLIST_WRLOCK(&bridge_technologies); /* Look for duplicate bridge technology already using this name, or already registered */ AST_RWLIST_TRAVERSE(&bridge_technologies, current, entry) { if ((!strcasecmp(current->name, technology->name)) || (current == technology)) { ast_log(LOG_WARNING, "A bridge technology of %s already claims to exist in our world.\n", technology->name); AST_RWLIST_UNLOCK(&bridge_technologies); return -1; } } /* Copy module pointer so reference counting can keep the module from unloading */ technology->mod = module; /* Insert our new bridge technology into the list and print out a pretty message */ AST_RWLIST_INSERT_TAIL(&bridge_technologies, technology, entry); AST_RWLIST_UNLOCK(&bridge_technologies); if (option_verbose > 1) { ast_verbose(VERBOSE_PREFIX_2 "Registered bridge technology %s\n", technology->name); } return 0; } int ast_bridge_technology_unregister(struct ast_bridge_technology *technology) { struct ast_bridge_technology *current = NULL; AST_RWLIST_WRLOCK(&bridge_technologies); /* Ensure the bridge technology is registered before removing it */ AST_RWLIST_TRAVERSE_SAFE_BEGIN(&bridge_technologies, current, entry) { if (current == technology) { AST_RWLIST_REMOVE_CURRENT(entry); if (option_verbose > 1) { ast_verbose(VERBOSE_PREFIX_2 "Unregistered bridge technology %s\n", technology->name); } break; } } AST_RWLIST_TRAVERSE_SAFE_END; AST_RWLIST_UNLOCK(&bridge_technologies); return current ? 0 : -1; } void ast_bridge_change_state(struct ast_bridge_channel *bridge_channel, enum ast_bridge_channel_state new_state) { /* Change the state on the bridge channel */ bridge_channel->state = new_state; /* Only poke the channel's thread if it is not us */ if (!pthread_equal(pthread_self(), bridge_channel->thread)) { pthread_kill(bridge_channel->thread, SIGURG); ao2_lock(bridge_channel); ast_cond_signal(&bridge_channel->cond); ao2_unlock(bridge_channel); } return; } /*! \brief Helper function to poke the bridge thread */ static void bridge_poke(struct ast_bridge *bridge) { /* Poke the thread just in case */ if (bridge->thread != AST_PTHREADT_NULL && bridge->thread != AST_PTHREADT_STOP) { pthread_kill(bridge->thread, SIGURG); } return; } /*! \brief Helper function to add a channel to the bridge array * * \note This function assumes the bridge is locked. */ static void bridge_array_add(struct ast_bridge *bridge, struct ast_channel *chan) { /* We have to make sure the bridge thread is not using the bridge array before messing with it */ while (bridge->waiting) { bridge_poke(bridge); sched_yield(); } bridge->array[bridge->array_num++] = chan; ast_debug(1, "Added channel %s(%p) to bridge array on %p, new count is %d\n", chan->name, chan, bridge, (int)bridge->array_num); /* If the next addition of a channel will exceed our array size grow it out */ if (bridge->array_num == bridge->array_size) { struct ast_channel **tmp; ast_debug(1, "Growing bridge array on %p from %d to %d\n", bridge, (int)bridge->array_size, (int)bridge->array_size + BRIDGE_ARRAY_GROW); if (!(tmp = ast_realloc(bridge->array, (bridge->array_size + BRIDGE_ARRAY_GROW) * sizeof(struct ast_channel *)))) { ast_log(LOG_ERROR, "Failed to allocate more space for another channel on bridge '%p', this is not going to end well\n", bridge); return; } bridge->array = tmp; bridge->array_size += BRIDGE_ARRAY_GROW; } return; } /*! \brief Helper function to remove a channel from the bridge array * * \note This function assumes the bridge is locked. */ static void bridge_array_remove(struct ast_bridge *bridge, struct ast_channel *chan) { int i; /* We have to make sure the bridge thread is not using the bridge array before messing with it */ while (bridge->waiting) { bridge_poke(bridge); sched_yield(); } for (i = 0; i < bridge->array_num; i++) { if (bridge->array[i] == chan) { bridge->array[i] = (bridge->array[(bridge->array_num - 1)] != chan ? bridge->array[(bridge->array_num - 1)] : NULL); bridge->array[(bridge->array_num - 1)] = NULL; bridge->array_num--; ast_debug(1, "Removed channel %p from bridge array on %p, new count is %d\n", chan, bridge, (int)bridge->array_num); break; } } return; } /*! \brief Helper function to find a bridge channel given a channel */ static struct ast_bridge_channel *find_bridge_channel(struct ast_bridge *bridge, struct ast_channel *chan) { struct ast_bridge_channel *bridge_channel = NULL; AST_LIST_TRAVERSE(&bridge->channels, bridge_channel, entry) { if (bridge_channel->chan == chan) { break; } } return bridge_channel; } /*! \brief Internal function to see whether a bridge should dissolve, and if so do it */ static void bridge_check_dissolve(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { struct ast_bridge_channel *bridge_channel2 = NULL; if (!ast_test_flag(&bridge->feature_flags, AST_BRIDGE_FLAG_DISSOLVE) && (!bridge_channel->features || !bridge_channel->features->usable || !ast_test_flag(&bridge_channel->features->feature_flags, AST_BRIDGE_FLAG_DISSOLVE))) { return; } ast_debug(1, "Dissolving bridge %p\n", bridge); AST_LIST_TRAVERSE(&bridge->channels, bridge_channel2, entry) { if (bridge_channel2->state != AST_BRIDGE_CHANNEL_STATE_END && bridge_channel2->state != AST_BRIDGE_CHANNEL_STATE_DEPART) { ast_bridge_change_state(bridge_channel2, AST_BRIDGE_CHANNEL_STATE_HANGUP); } } /* Since all the channels are going away let's go ahead and stop our on thread */ bridge->stop = 1; return; } /*! \brief Internal function to handle DTMF from a channel */ static struct ast_frame *bridge_handle_dtmf(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, struct ast_frame *frame) { struct ast_bridge_features *features = (bridge_channel->features ? bridge_channel->features : &bridge->features); struct ast_bridge_features_hook *hook = NULL; /* If the features structure we grabbed is not usable immediately return the frame */ if (!features->usable) { return frame; } /* See if this DTMF matches the beginnings of any feature hooks, if so we switch to the feature state to either execute the feature or collect more DTMF */ AST_LIST_TRAVERSE(&features->hooks, hook, entry) { if (hook->dtmf[0] == frame->subclass.integer) { ast_frfree(frame); frame = NULL; ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_FEATURE); break; } } return frame; } /*! \brief Internal function used to determine whether a control frame should be dropped or not */ static int bridge_drop_control_frame(int subclass) { switch (subclass) { case AST_CONTROL_ANSWER: case -1: return 1; default: return 0; } } void ast_bridge_notify_talking(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, int started_talking) { if (started_talking) { ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_START_TALKING); } else { ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_STOP_TALKING); } } void ast_bridge_handle_trip(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, struct ast_channel *chan, int outfd) { /* If no bridge channel has been provided and the actual channel has been provided find it */ if (chan && !bridge_channel) { bridge_channel = find_bridge_channel(bridge, chan); } /* If a bridge channel with actual channel is present read a frame and handle it */ if (chan && bridge_channel) { struct ast_frame *frame = (((bridge->features.mute) || (bridge_channel->features && bridge_channel->features->mute)) ? ast_read_noaudio(chan) : ast_read(chan)); /* This is pretty simple... see if they hung up */ if (!frame || (frame->frametype == AST_FRAME_CONTROL && frame->subclass.integer == AST_CONTROL_HANGUP)) { /* Signal the thread that is handling the bridged channel that it should be ended */ ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END); } else if (frame->frametype == AST_FRAME_CONTROL && bridge_drop_control_frame(frame->subclass.integer)) { ast_debug(1, "Dropping control frame from bridge channel %p\n", bridge_channel); } else if (frame->frametype == AST_FRAME_DTMF_BEGIN || frame->frametype == AST_FRAME_DTMF_END) { int dtmf_passthrough = bridge_channel->features ? bridge_channel->features->dtmf_passthrough : bridge->features.dtmf_passthrough; if (frame->frametype == AST_FRAME_DTMF_BEGIN) { frame = bridge_handle_dtmf(bridge, bridge_channel, frame); } if (frame && dtmf_passthrough) { bridge->technology->write(bridge, bridge_channel, frame); } } else { /* Simply write the frame out to the bridge technology if it still exists */ bridge->technology->write(bridge, bridge_channel, frame); } if (frame) { ast_frfree(frame); } return; } /* If a file descriptor actually tripped pass it off to the bridge technology */ if (outfd > -1 && bridge->technology->fd) { bridge->technology->fd(bridge, bridge_channel, outfd); return; } /* If all else fails just poke the bridge */ if (bridge->technology->poke && bridge_channel) { bridge->technology->poke(bridge, bridge_channel); return; } return; } /*! \brief Generic thread loop, TODO: Rethink this/improve it */ static int generic_thread_loop(struct ast_bridge *bridge) { while (!bridge->stop && !bridge->refresh && bridge->array_num) { struct ast_channel *winner = NULL; int to = -1; /* Move channels around for priority reasons if we have more than one channel in our array */ if (bridge->array_num > 1) { struct ast_channel *first = bridge->array[0]; memmove(bridge->array, bridge->array + 1, sizeof(struct ast_channel *) * (bridge->array_num - 1)); bridge->array[(bridge->array_num - 1)] = first; } /* Wait on the channels */ bridge->waiting = 1; ao2_unlock(bridge); winner = ast_waitfor_n(bridge->array, (int)bridge->array_num, &to); bridge->waiting = 0; ao2_lock(bridge); /* Process whatever they did */ ast_bridge_handle_trip(bridge, NULL, winner, -1); } return 0; } /*! \brief Bridge thread function */ static void *bridge_thread(void *data) { struct ast_bridge *bridge = data; int res = 0; ao2_lock(bridge); ast_debug(1, "Started bridge thread for %p\n", bridge); /* Loop around until we are told to stop */ while (!bridge->stop && bridge->array_num && !res) { /* In case the refresh bit was set simply set it back to off */ bridge->refresh = 0; ast_debug(1, "Launching bridge thread function %p for bridge %p\n", (bridge->technology->thread ? bridge->technology->thread : &generic_thread_loop), bridge); /* Execute the appropriate thread function. If the technology does not provide one we use the generic one */ res = (bridge->technology->thread ? bridge->technology->thread(bridge) : generic_thread_loop(bridge)); } ast_debug(1, "Ending bridge thread for %p\n", bridge); /* Indicate the bridge thread is no longer active */ bridge->thread = AST_PTHREADT_NULL; ao2_unlock(bridge); ao2_ref(bridge, -1); return NULL; } /*! \brief Helper function used to find the "best" bridge technology given a specified capabilities */ static struct ast_bridge_technology *find_best_technology(uint32_t capabilities) { struct ast_bridge_technology *current = NULL, *best = NULL; AST_RWLIST_RDLOCK(&bridge_technologies); AST_RWLIST_TRAVERSE(&bridge_technologies, current, entry) { if (current->suspended) { ast_debug(1, "Bridge technology %s is suspended. Skipping.\n", current->name); continue; } if (!(current->capabilities & capabilities)) { ast_debug(1, "Bridge technology %s does not have the capabilities we need.\n", current->name); continue; } if (best && best->preference < current->preference) { ast_debug(1, "Bridge technology %s has preference %d while %s has preference %d. Skipping.\n", current->name, current->preference, best->name, best->preference); continue; } best = current; } if (best) { /* Increment it's module reference count if present so it does not get unloaded while in use */ if (best->mod) { ast_module_ref(best->mod); } ast_debug(1, "Chose bridge technology %s\n", best->name); } AST_RWLIST_UNLOCK(&bridge_technologies); return best; } static void destroy_bridge(void *obj) { struct ast_bridge *bridge = obj; ast_debug(1, "Actually destroying bridge %p, nobody wants it anymore\n", bridge); /* Pass off the bridge to the technology to destroy if needed */ if (bridge->technology->destroy) { ast_debug(1, "Giving bridge technology %s the bridge structure %p to destroy\n", bridge->technology->name, bridge); if (bridge->technology->destroy(bridge)) { ast_debug(1, "Bridge technology %s failed to destroy bridge structure %p... trying our best\n", bridge->technology->name, bridge); } } /* We are no longer using the bridge technology so decrement the module reference count on it */ if (bridge->technology->mod) { ast_module_unref(bridge->technology->mod); } /* Last but not least clean up the features configuration */ ast_bridge_features_cleanup(&bridge->features); /* Drop the array of channels */ ast_free(bridge->array); cleanup_video_mode(bridge); return; } struct ast_bridge *ast_bridge_new(uint32_t capabilities, int flags) { struct ast_bridge *bridge = NULL; struct ast_bridge_technology *bridge_technology = NULL; /* If we need to be a smart bridge see if we can move between 1to1 and multimix bridges */ if (flags & AST_BRIDGE_FLAG_SMART) { struct ast_bridge *other_bridge; if (!(other_bridge = ast_bridge_new((capabilities & AST_BRIDGE_CAPABILITY_1TO1MIX) ? AST_BRIDGE_CAPABILITY_MULTIMIX : AST_BRIDGE_CAPABILITY_1TO1MIX, 0))) { return NULL; } ast_bridge_destroy(other_bridge); } /* If capabilities were provided use our helper function to find the "best" bridge technology, otherwise we can * just look for the most basic capability needed, single 1to1 mixing. */ bridge_technology = (capabilities ? find_best_technology(capabilities) : find_best_technology(AST_BRIDGE_CAPABILITY_1TO1MIX)); /* If no bridge technology was found we can't possibly do bridging so fail creation of the bridge */ if (!bridge_technology) { return NULL; } /* We have everything we need to create this bridge... so allocate the memory, link things together, and fire her up! */ if (!(bridge = ao2_alloc(sizeof(*bridge), destroy_bridge))) { return NULL; } bridge->technology = bridge_technology; bridge->thread = AST_PTHREADT_NULL; /* Create an array of pointers for the channels that will be joining us */ bridge->array = ast_calloc(BRIDGE_ARRAY_START, sizeof(struct ast_channel*)); bridge->array_size = BRIDGE_ARRAY_START; ast_set_flag(&bridge->feature_flags, flags); /* Pass off the bridge to the technology to manipulate if needed */ if (bridge->technology->create) { ast_debug(1, "Giving bridge technology %s the bridge structure %p to setup\n", bridge->technology->name, bridge); if (bridge->technology->create(bridge)) { ast_debug(1, "Bridge technology %s failed to setup bridge structure %p\n", bridge->technology->name, bridge); ao2_ref(bridge, -1); bridge = NULL; } } return bridge; } int ast_bridge_check(uint32_t capabilities) { struct ast_bridge_technology *bridge_technology = NULL; if (!(bridge_technology = find_best_technology(capabilities))) { return 0; } ast_module_unref(bridge_technology->mod); return 1; } int ast_bridge_destroy(struct ast_bridge *bridge) { struct ast_bridge_channel *bridge_channel = NULL; ao2_lock(bridge); bridge->stop = 1; bridge_poke(bridge); ast_debug(1, "Telling all channels in bridge %p to end and leave the party\n", bridge); /* Drop every bridged channel, the last one will cause the bridge thread (if it exists) to exit */ AST_LIST_TRAVERSE(&bridge->channels, bridge_channel, entry) { ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_END); } ao2_unlock(bridge); ao2_ref(bridge, -1); return 0; } static int bridge_make_compatible(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { struct ast_format formats[2]; ast_format_copy(&formats[0], &bridge_channel->chan->readformat); ast_format_copy(&formats[1], &bridge_channel->chan->writeformat); /* Are the formats currently in use something ths bridge can handle? */ if (!ast_format_cap_iscompatible(bridge->technology->format_capabilities, &bridge_channel->chan->readformat)) { struct ast_format best_format; ast_best_codec(bridge->technology->format_capabilities, &best_format); /* Read format is a no go... */ if (option_debug) { char codec_buf[512]; ast_debug(1, "Bridge technology %s wants to read any of formats %s but channel has %s\n", bridge->technology->name, ast_getformatname_multiple(codec_buf, sizeof(codec_buf), bridge->technology->format_capabilities), ast_getformatname(&formats[0])); } /* Switch read format to the best one chosen */ if (ast_set_read_format(bridge_channel->chan, &best_format)) { ast_log(LOG_WARNING, "Failed to set channel %s to read format %s\n", bridge_channel->chan->name, ast_getformatname(&best_format)); return -1; } ast_debug(1, "Bridge %p put channel %s into read format %s\n", bridge, bridge_channel->chan->name, ast_getformatname(&best_format)); } else { ast_debug(1, "Bridge %p is happy that channel %s already has read format %s\n", bridge, bridge_channel->chan->name, ast_getformatname(&formats[0])); } if (!ast_format_cap_iscompatible(bridge->technology->format_capabilities, &formats[1])) { struct ast_format best_format; ast_best_codec(bridge->technology->format_capabilities, &best_format); /* Write format is a no go... */ if (option_debug) { char codec_buf[512]; ast_debug(1, "Bridge technology %s wants to write any of formats %s but channel has %s\n", bridge->technology->name, ast_getformatname_multiple(codec_buf, sizeof(codec_buf), bridge->technology->format_capabilities), ast_getformatname(&formats[1])); } /* Switch write format to the best one chosen */ if (ast_set_write_format(bridge_channel->chan, &best_format)) { ast_log(LOG_WARNING, "Failed to set channel %s to write format %s\n", bridge_channel->chan->name, ast_getformatname(&best_format)); return -1; } ast_debug(1, "Bridge %p put channel %s into write format %s\n", bridge, bridge_channel->chan->name, ast_getformatname(&best_format)); } else { ast_debug(1, "Bridge %p is happy that channel %s already has write format %s\n", bridge, bridge_channel->chan->name, ast_getformatname(&formats[1])); } return 0; } /*! \brief Perform the smart bridge operation. Basically sees if a new bridge technology should be used instead of the current one. */ static int smart_bridge_operation(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel, int count) { uint32_t new_capabilities = 0; struct ast_bridge_technology *new_technology = NULL, *old_technology = bridge->technology; struct ast_bridge temp_bridge = { .technology = bridge->technology, .bridge_pvt = bridge->bridge_pvt, }; struct ast_bridge_channel *bridge_channel2 = NULL; /* Based on current feature determine whether we want to change bridge technologies or not */ if (bridge->technology->capabilities & AST_BRIDGE_CAPABILITY_1TO1MIX) { if (count <= 2) { ast_debug(1, "Bridge %p channel count (%d) is within limits for bridge technology %s, not performing smart bridge operation.\n", bridge, count, bridge->technology->name); return 0; } new_capabilities = AST_BRIDGE_CAPABILITY_MULTIMIX; } else if (bridge->technology->capabilities & AST_BRIDGE_CAPABILITY_MULTIMIX) { if (count > 2) { ast_debug(1, "Bridge %p channel count (%d) is within limits for bridge technology %s, not performing smart bridge operation.\n", bridge, count, bridge->technology->name); return 0; } new_capabilities = AST_BRIDGE_CAPABILITY_1TO1MIX; } if (!new_capabilities) { ast_debug(1, "Bridge '%p' has no new capabilities, not performing smart bridge operation.\n", bridge); return 0; } /* Attempt to find a new bridge technology to satisfy the capabilities */ if (!(new_technology = find_best_technology(new_capabilities))) { return -1; } ast_debug(1, "Performing smart bridge operation on bridge %p, moving from bridge technology %s to %s\n", bridge, old_technology->name, new_technology->name); /* If a thread is currently executing for the current technology tell it to stop */ if (bridge->thread != AST_PTHREADT_NULL) { /* If the new bridge technology also needs a thread simply tell the bridge thread to refresh itself. This has the benefit of not incurring the cost/time of tearing down and bringing up a new thread. */ if (new_technology->capabilities & AST_BRIDGE_CAPABILITY_THREAD) { ast_debug(1, "Telling current bridge thread for bridge %p to refresh\n", bridge); bridge->refresh = 1; bridge_poke(bridge); } else { pthread_t bridge_thread = bridge->thread; ast_debug(1, "Telling current bridge thread for bridge %p to stop\n", bridge); bridge->stop = 1; bridge_poke(bridge); ao2_unlock(bridge); pthread_join(bridge_thread, NULL); ao2_lock(bridge); } } /* Since we are soon going to pass this bridge to a new technology we need to NULL out the bridge_pvt pointer but don't worry as it still exists in temp_bridge, ditto for the old technology */ bridge->bridge_pvt = NULL; bridge->technology = new_technology; /* Pass the bridge to the new bridge technology so it can set it up */ if (new_technology->create) { ast_debug(1, "Giving bridge technology %s the bridge structure %p to setup\n", new_technology->name, bridge); if (new_technology->create(bridge)) { ast_debug(1, "Bridge technology %s failed to setup bridge structure %p\n", new_technology->name, bridge); } } /* Move existing channels over to the new technology, while taking them away from the old one */ AST_LIST_TRAVERSE(&bridge->channels, bridge_channel2, entry) { /* Skip over channel that initiated the smart bridge operation */ if (bridge_channel == bridge_channel2) { continue; } /* First we part them from the old technology */ if (old_technology->leave) { ast_debug(1, "Giving bridge technology %s notification that %p is leaving bridge %p (really %p)\n", old_technology->name, bridge_channel2, &temp_bridge, bridge); if (old_technology->leave(&temp_bridge, bridge_channel2)) { ast_debug(1, "Bridge technology %s failed to allow %p (really %p) to leave bridge %p\n", old_technology->name, bridge_channel2, &temp_bridge, bridge); } } /* Second we make them compatible again with the bridge */ bridge_make_compatible(bridge, bridge_channel2); /* Third we join them to the new technology */ if (new_technology->join) { ast_debug(1, "Giving bridge technology %s notification that %p is joining bridge %p\n", new_technology->name, bridge_channel2, bridge); if (new_technology->join(bridge, bridge_channel2)) { ast_debug(1, "Bridge technology %s failed to join %p to bridge %p\n", new_technology->name, bridge_channel2, bridge); } } /* Fourth we tell them to wake up so they become aware that they above has happened */ pthread_kill(bridge_channel2->thread, SIGURG); ao2_lock(bridge_channel2); ast_cond_signal(&bridge_channel2->cond); ao2_unlock(bridge_channel2); } /* Now that all the channels have been moved over we need to get rid of all the information the old technology may have left around */ if (old_technology->destroy) { ast_debug(1, "Giving bridge technology %s the bridge structure %p (really %p) to destroy\n", old_technology->name, &temp_bridge, bridge); if (old_technology->destroy(&temp_bridge)) { ast_debug(1, "Bridge technology %s failed to destroy bridge structure %p (really %p)... some memory may have leaked\n", old_technology->name, &temp_bridge, bridge); } } /* Finally if the old technology has module referencing remove our reference, we are no longer going to use it */ if (old_technology->mod) { ast_module_unref(old_technology->mod); } return 0; } /*! \brief Run in a multithreaded model. Each joined channel does writing/reading in their own thread. TODO: Improve */ static enum ast_bridge_channel_state bridge_channel_join_multithreaded(struct ast_bridge_channel *bridge_channel) { int fds[4] = { -1, }, nfds = 0, i = 0, outfd = -1, ms = -1; struct ast_channel *chan = NULL; /* Add any file descriptors we may want to monitor */ if (bridge_channel->bridge->technology->fd) { for (i = 0; i < 4; i ++) { if (bridge_channel->fds[i] >= 0) { fds[nfds++] = bridge_channel->fds[i]; } } } ao2_unlock(bridge_channel->bridge); /* Wait for data to either come from the channel or us to be signalled */ if (!bridge_channel->suspended) { ast_debug(10, "Going into a multithreaded waitfor for bridge channel %p of bridge %p\n", bridge_channel, bridge_channel->bridge); chan = ast_waitfor_nandfds(&bridge_channel->chan, 1, fds, nfds, NULL, &outfd, &ms); } else { ao2_lock(bridge_channel); ast_debug(10, "Going into a multithreaded signal wait for bridge channel %p of bridge %p\n", bridge_channel, bridge_channel->bridge); ast_cond_wait(&bridge_channel->cond, ao2_object_get_lockaddr(bridge_channel)); ao2_unlock(bridge_channel); } ao2_lock(bridge_channel->bridge); if (!bridge_channel->suspended) { ast_bridge_handle_trip(bridge_channel->bridge, bridge_channel, chan, outfd); } return bridge_channel->state; } /*! \brief Run in a singlethreaded model. Each joined channel yields itself to the main bridge thread. TODO: Improve */ static enum ast_bridge_channel_state bridge_channel_join_singlethreaded(struct ast_bridge_channel *bridge_channel) { ao2_unlock(bridge_channel->bridge); ao2_lock(bridge_channel); if (bridge_channel->state == AST_BRIDGE_CHANNEL_STATE_WAIT) { ast_debug(1, "Going into a single threaded signal wait for bridge channel %p of bridge %p\n", bridge_channel, bridge_channel->bridge); ast_cond_wait(&bridge_channel->cond, ao2_object_get_lockaddr(bridge_channel)); } ao2_unlock(bridge_channel); ao2_lock(bridge_channel->bridge); return bridge_channel->state; } /*! \brief Internal function that suspends a channel from a bridge */ static void bridge_channel_suspend(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { bridge_channel->suspended = 1; bridge_array_remove(bridge, bridge_channel->chan); if (bridge->technology->suspend) { bridge->technology->suspend(bridge, bridge_channel); } return; } /*! \brief Internal function that unsuspends a channel from a bridge */ static void bridge_channel_unsuspend(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { bridge_channel->suspended =0; bridge_array_add(bridge, bridge_channel->chan); if (bridge->technology->unsuspend) { bridge->technology->unsuspend(bridge, bridge_channel); } return; } /*! * \brief Internal function that executes a feature on a bridge channel * \note Neither the bridge nor the bridge_channel locks should be held when entering * this function. */ static void bridge_channel_feature(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { struct ast_bridge_features *features = (bridge_channel->features ? bridge_channel->features : &bridge->features); struct ast_bridge_features_hook *hook = NULL; char dtmf[MAXIMUM_DTMF_FEATURE_STRING] = ""; int look_for_dtmf = 1, dtmf_len = 0; /* The channel is now under our control and we don't really want any begin frames to do our DTMF matching so disable 'em at the core level */ ast_set_flag(bridge_channel->chan, AST_FLAG_END_DTMF_ONLY); /* Wait for DTMF on the channel and put it into a buffer. If the buffer matches any feature hook execute the hook. */ while (look_for_dtmf) { int res = ast_waitfordigit(bridge_channel->chan, 3000); /* If the above timed out simply exit */ if (!res) { ast_debug(1, "DTMF feature string collection on bridge channel %p timed out\n", bridge_channel); break; } else if (res < 0) { ast_debug(1, "DTMF feature string collection failed on bridge channel %p for some reason\n", bridge_channel); break; } /* Add the above DTMF into the DTMF string so we can do our matching */ dtmf[dtmf_len++] = res; ast_debug(1, "DTMF feature string on bridge channel %p is now '%s'\n", bridge_channel, dtmf); /* Assume that we do not want to look for DTMF any longer */ look_for_dtmf = 0; /* See if a DTMF feature hook matches or can match */ AST_LIST_TRAVERSE(&features->hooks, hook, entry) { /* If this hook matches just break out now */ if (!strcmp(hook->dtmf, dtmf)) { ast_debug(1, "DTMF feature hook %p matched DTMF string '%s' on bridge channel %p\n", hook, dtmf, bridge_channel); look_for_dtmf = 0; break; } else if (!strncmp(hook->dtmf, dtmf, dtmf_len)) { ast_debug(1, "DTMF feature hook %p can match DTMF string '%s', it wants '%s', on bridge channel %p\n", hook, dtmf, hook->dtmf, bridge_channel); look_for_dtmf = 1; } else { ast_debug(1, "DTMF feature hook %p does not match DTMF string '%s', it wants '%s', on bridge channel %p\n", hook, dtmf, hook->dtmf, bridge_channel); } } /* If we have reached the maximum length of a DTMF feature string bail out */ if (dtmf_len == MAXIMUM_DTMF_FEATURE_STRING) { break; } } /* Since we are done bringing DTMF in return to using both begin and end frames */ ast_clear_flag(bridge_channel->chan, AST_FLAG_END_DTMF_ONLY); /* If a hook was actually matched execute it on this channel, otherwise stream up the DTMF to the other channels */ if (hook) { hook->callback(bridge, bridge_channel, hook->hook_pvt); } else { ast_bridge_dtmf_stream(bridge, dtmf, bridge_channel->chan); } /* if the channel is still in feature state, revert it back to wait state */ if (bridge_channel->state == AST_BRIDGE_CHANNEL_STATE_FEATURE) { ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_WAIT); } return; } static void bridge_channel_talking(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { struct ast_bridge_features *features = (bridge_channel->features ? bridge_channel->features : &bridge->features); if (features && features->talker_cb) { features->talker_cb(bridge, bridge_channel, features->talker_pvt_data); } ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_WAIT); } /*! \brief Internal function that plays back DTMF on a bridge channel */ static void bridge_channel_dtmf_stream(struct ast_bridge *bridge, struct ast_bridge_channel *bridge_channel) { char dtmf_q[8] = ""; ast_copy_string(dtmf_q, bridge_channel->dtmf_stream_q, sizeof(dtmf_q)); bridge_channel->dtmf_stream_q[0] = '\0'; ast_debug(1, "Playing DTMF stream '%s' out to bridge channel %p\n", dtmf_q, bridge_channel); ast_dtmf_stream(bridge_channel->chan, NULL, dtmf_q, 250, 0); ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_WAIT); return; } /*! \brief Join a channel to a bridge and handle anything the bridge may want us to do */ static enum ast_bridge_channel_state bridge_channel_join(struct ast_bridge_channel *bridge_channel) { struct ast_format formats[2]; enum ast_bridge_channel_state state; ast_format_copy(&formats[0], &bridge_channel->chan->readformat); ast_format_copy(&formats[1], &bridge_channel->chan->writeformat); /* Record the thread that will be the owner of us */ bridge_channel->thread = pthread_self(); ast_debug(1, "Joining bridge channel %p to bridge %p\n", bridge_channel, bridge_channel->bridge); ao2_lock(bridge_channel->bridge); state = bridge_channel->state; /* Add channel into the bridge */ AST_LIST_INSERT_TAIL(&bridge_channel->bridge->channels, bridge_channel, entry); bridge_channel->bridge->num++; bridge_array_add(bridge_channel->bridge, bridge_channel->chan); if (bridge_channel->swap) { struct ast_bridge_channel *bridge_channel2 = NULL; /* If we are performing a swap operation we do not need * to execute the smart bridge operation as the actual number * of channels involved will not have changed, we just need to * tell the other channel to leave */ if ((bridge_channel2 = find_bridge_channel(bridge_channel->bridge, bridge_channel->swap))) { ast_debug(1, "Swapping bridge channel %p out from bridge %p so bridge channel %p can slip in\n", bridge_channel2, bridge_channel->bridge, bridge_channel); ast_bridge_change_state(bridge_channel2, AST_BRIDGE_CHANNEL_STATE_HANGUP); } bridge_channel->swap = NULL; } else if (ast_test_flag(&bridge_channel->bridge->feature_flags, AST_BRIDGE_FLAG_SMART)) { /* Perform the smart bridge operation, basically see if we need to move around between technologies */ smart_bridge_operation(bridge_channel->bridge, bridge_channel, bridge_channel->bridge->num); } /* Make the channel compatible with the bridge */ bridge_make_compatible(bridge_channel->bridge, bridge_channel); /* Tell the bridge technology we are joining so they set us up */ if (bridge_channel->bridge->technology->join) { ast_debug(1, "Giving bridge technology %s notification that %p is joining bridge %p\n", bridge_channel->bridge->technology->name, bridge_channel, bridge_channel->bridge); if (bridge_channel->bridge->technology->join(bridge_channel->bridge, bridge_channel)) { ast_debug(1, "Bridge technology %s failed to join %p to bridge %p\n", bridge_channel->bridge->technology->name, bridge_channel, bridge_channel->bridge); } } /* Actually execute the respective threading model, and keep our bridge thread alive */ while (bridge_channel->state == AST_BRIDGE_CHANNEL_STATE_WAIT) { /* Update bridge pointer on channel */ bridge_channel->chan->bridge = bridge_channel->bridge; /* If the technology requires a thread and one is not running, start it up */ if (bridge_channel->bridge->thread == AST_PTHREADT_NULL && (bridge_channel->bridge->technology->capabilities & AST_BRIDGE_CAPABILITY_THREAD)) { bridge_channel->bridge->stop = 0; ast_debug(1, "Starting a bridge thread for bridge %p\n", bridge_channel->bridge); ao2_ref(bridge_channel->bridge, +1); if (ast_pthread_create(&bridge_channel->bridge->thread, NULL, bridge_thread, bridge_channel->bridge)) { ast_debug(1, "Failed to create a bridge thread for bridge %p, giving it another go.\n", bridge_channel->bridge); ao2_ref(bridge_channel->bridge, -1); continue; } } /* Execute the threading model */ state = (bridge_channel->bridge->technology->capabilities & AST_BRIDGE_CAPABILITY_MULTITHREADED ? bridge_channel_join_multithreaded(bridge_channel) : bridge_channel_join_singlethreaded(bridge_channel)); /* Depending on the above state see what we need to do */ switch (state) { case AST_BRIDGE_CHANNEL_STATE_FEATURE: bridge_channel_suspend(bridge_channel->bridge, bridge_channel); ao2_unlock(bridge_channel->bridge); bridge_channel_feature(bridge_channel->bridge, bridge_channel); ao2_lock(bridge_channel->bridge); bridge_channel_unsuspend(bridge_channel->bridge, bridge_channel); break; case AST_BRIDGE_CHANNEL_STATE_DTMF: bridge_channel_suspend(bridge_channel->bridge, bridge_channel); bridge_channel_dtmf_stream(bridge_channel->bridge, bridge_channel); bridge_channel_unsuspend(bridge_channel->bridge, bridge_channel); break; case AST_BRIDGE_CHANNEL_STATE_START_TALKING: case AST_BRIDGE_CHANNEL_STATE_STOP_TALKING: ao2_unlock(bridge_channel->bridge); bridge_channel_talking(bridge_channel->bridge, bridge_channel); ao2_lock(bridge_channel->bridge); break; default: break; } } bridge_channel->chan->bridge = NULL; /* See if we need to dissolve the bridge itself if they hung up */ if (bridge_channel->state == AST_BRIDGE_CHANNEL_STATE_END) { bridge_check_dissolve(bridge_channel->bridge, bridge_channel); } /* Tell the bridge technology we are leaving so they tear us down */ if (bridge_channel->bridge->technology->leave) { ast_debug(1, "Giving bridge technology %s notification that %p is leaving bridge %p\n", bridge_channel->bridge->technology->name, bridge_channel, bridge_channel->bridge); if (bridge_channel->bridge->technology->leave(bridge_channel->bridge, bridge_channel)) { ast_debug(1, "Bridge technology %s failed to leave %p from bridge %p\n", bridge_channel->bridge->technology->name, bridge_channel, bridge_channel->bridge); } } /* Remove channel from the bridge */ bridge_channel->bridge->num--; AST_LIST_REMOVE(&bridge_channel->bridge->channels, bridge_channel, entry); bridge_array_remove(bridge_channel->bridge, bridge_channel->chan); /* Perform the smart bridge operation if needed since a channel has left */ if (ast_test_flag(&bridge_channel->bridge->feature_flags, AST_BRIDGE_FLAG_SMART)) { smart_bridge_operation(bridge_channel->bridge, NULL, bridge_channel->bridge->num); } ao2_unlock(bridge_channel->bridge); /* Restore original formats of the channel as they came in */ if (ast_format_cmp(&bridge_channel->chan->readformat, &formats[0]) == AST_FORMAT_CMP_NOT_EQUAL) { ast_debug(1, "Bridge is returning %p to read format %s(%d)\n", bridge_channel, ast_getformatname(&formats[0]), formats[0].id); if (ast_set_read_format(bridge_channel->chan, &formats[0])) { ast_debug(1, "Bridge failed to return channel %p to read format %s(%d)\n", bridge_channel, ast_getformatname(&formats[0]), formats[0].id); } } if (ast_format_cmp(&bridge_channel->chan->writeformat, &formats[1]) == AST_FORMAT_CMP_NOT_EQUAL) { ast_debug(1, "Bridge is returning %p to write format %s(%d)\n", bridge_channel, ast_getformatname(&formats[1]), formats[1].id); if (ast_set_write_format(bridge_channel->chan, &formats[1])) { ast_debug(1, "Bridge failed to return channel %p to write format %s(%d)\n", bridge_channel, ast_getformatname(&formats[1]), formats[1].id); } } return bridge_channel->state; } static void bridge_channel_destroy(void *obj) { struct ast_bridge_channel *bridge_channel = obj; if (bridge_channel->bridge) { ao2_ref(bridge_channel->bridge, -1); bridge_channel->bridge = NULL; } /* Destroy elements of the bridge channel structure and the bridge channel structure itself */ ast_cond_destroy(&bridge_channel->cond); } static struct ast_bridge_channel *bridge_channel_alloc(struct ast_bridge *bridge) { struct ast_bridge_channel *bridge_channel = ao2_alloc(sizeof(struct ast_bridge_channel), bridge_channel_destroy); if (!(bridge_channel)) { return NULL; } ast_cond_init(&bridge_channel->cond, NULL); if (bridge) { bridge_channel->bridge = bridge; ao2_ref(bridge_channel->bridge, +1); } return bridge_channel; } enum ast_bridge_channel_state ast_bridge_join(struct ast_bridge *bridge, struct ast_channel *chan, struct ast_channel *swap, struct ast_bridge_features *features, struct ast_bridge_tech_optimizations *tech_args) { struct ast_bridge_channel *bridge_channel = bridge_channel_alloc(bridge); enum ast_bridge_channel_state state = AST_BRIDGE_CHANNEL_STATE_HANGUP; if (!bridge_channel) { return state; } if (tech_args) { memcpy(&bridge_channel->tech_args, tech_args, sizeof(bridge_channel->tech_args)); } /* Initialize various other elements of the bridge channel structure that we can't do above */ bridge_channel->chan = chan; bridge_channel->swap = swap; bridge_channel->features = features; state = bridge_channel_join(bridge_channel); /* Cleanup all the data in the bridge channel after it leaves the bridge. */ ao2_lock(bridge_channel); bridge_channel->chan = NULL; bridge_channel->swap = NULL; bridge_channel->features = NULL; ao2_unlock(bridge_channel); ao2_ref(bridge_channel, -1); return state; } /*! \brief Thread responsible for imparted bridged channels */ static void *bridge_channel_thread(void *data) { struct ast_bridge_channel *bridge_channel = data; enum ast_bridge_channel_state state; state = bridge_channel_join(bridge_channel); /* If no other thread is going to take the channel then hang it up, or else we would have to service it until something else came along */ if (state == AST_BRIDGE_CHANNEL_STATE_END || state == AST_BRIDGE_CHANNEL_STATE_HANGUP) { ast_hangup(bridge_channel->chan); } /* cleanup */ ao2_lock(bridge_channel); bridge_channel->chan = NULL; bridge_channel->swap = NULL; bridge_channel->features = NULL; ao2_unlock(bridge_channel); ao2_ref(bridge_channel, -1); return NULL; } int ast_bridge_impart(struct ast_bridge *bridge, struct ast_channel *chan, struct ast_channel *swap, struct ast_bridge_features *features) { struct ast_bridge_channel *bridge_channel = bridge_channel_alloc(bridge); /* Try to allocate a structure for the bridge channel */ if (!(bridge_channel)) { return -1; } /* Setup various parameters */ bridge_channel->chan = chan; bridge_channel->swap = swap; bridge_channel->features = features; /* Actually create the thread that will handle the channel */ if (ast_pthread_create(&bridge_channel->thread, NULL, bridge_channel_thread, bridge_channel)) { ao2_ref(bridge_channel, -1); return -1; } return 0; } int ast_bridge_depart(struct ast_bridge *bridge, struct ast_channel *chan) { struct ast_bridge_channel *bridge_channel = NULL; pthread_t thread; ao2_lock(bridge); /* Try to find the channel that we want to depart */ if (!(bridge_channel = find_bridge_channel(bridge, chan))) { ao2_unlock(bridge); return -1; } ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_DEPART); thread = bridge_channel->thread; ao2_unlock(bridge); pthread_join(thread, NULL); return 0; } int ast_bridge_remove(struct ast_bridge *bridge, struct ast_channel *chan) { struct ast_bridge_channel *bridge_channel = NULL; ao2_lock(bridge); /* Try to find the channel that we want to remove */ if (!(bridge_channel = find_bridge_channel(bridge, chan))) { ao2_unlock(bridge); return -1; } ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_HANGUP); ao2_unlock(bridge); return 0; } int ast_bridge_merge(struct ast_bridge *bridge0, struct ast_bridge *bridge1) { struct ast_bridge_channel *bridge_channel = NULL; ao2_lock(bridge0); ao2_lock(bridge1); /* If the first bridge currently has 2 channels and is not capable of becoming a multimixing bridge we can not merge */ if ((bridge0->num + bridge1->num) > 2 && (!(bridge0->technology->capabilities & AST_BRIDGE_CAPABILITY_MULTIMIX) && !ast_test_flag(&bridge0->feature_flags, AST_BRIDGE_FLAG_SMART))) { ao2_unlock(bridge1); ao2_unlock(bridge0); ast_debug(1, "Can't merge bridge %p into bridge %p, multimix is needed and it could not be acquired.\n", bridge1, bridge0); return -1; } ast_debug(1, "Merging channels from bridge %p into bridge %p\n", bridge1, bridge0); /* Perform smart bridge operation on bridge we are merging into so it can change bridge technology if needed */ if (smart_bridge_operation(bridge0, NULL, bridge0->num + bridge1->num)) { ao2_unlock(bridge1); ao2_unlock(bridge0); ast_debug(1, "Can't merge bridge %p into bridge %p, tried to perform smart bridge operation and failed.\n", bridge1, bridge0); return -1; } /* If a thread is currently executing on bridge1 tell it to stop */ if (bridge1->thread) { ast_debug(1, "Telling bridge thread on bridge %p to stop as it is being merged into %p\n", bridge1, bridge0); bridge1->thread = AST_PTHREADT_STOP; } /* Move channels from bridge1 over to bridge0 */ while ((bridge_channel = AST_LIST_REMOVE_HEAD(&bridge1->channels, entry))) { /* Tell the technology handling bridge1 that the bridge channel is leaving */ if (bridge1->technology->leave) { ast_debug(1, "Giving bridge technology %s notification that %p is leaving bridge %p\n", bridge1->technology->name, bridge_channel, bridge1); if (bridge1->technology->leave(bridge1, bridge_channel)) { ast_debug(1, "Bridge technology %s failed to allow %p to leave bridge %p\n", bridge1->technology->name, bridge_channel, bridge1); } } /* Drop channel count and reference count on the bridge they are leaving */ bridge1->num--; ao2_ref(bridge1, -1); bridge_array_remove(bridge1, bridge_channel->chan); /* Now add them into the bridge they are joining, increase channel count, and bump up reference count */ bridge_channel->bridge = bridge0; AST_LIST_INSERT_TAIL(&bridge0->channels, bridge_channel, entry); bridge0->num++; ao2_ref(bridge0, +1); bridge_array_add(bridge0, bridge_channel->chan); /* Make the channel compatible with the new bridge it is joining or else formats would go amuck */ bridge_make_compatible(bridge0, bridge_channel); /* Tell the technology handling bridge0 that the bridge channel is joining */ if (bridge0->technology->join) { ast_debug(1, "Giving bridge technology %s notification that %p is joining bridge %p\n", bridge0->technology->name, bridge_channel, bridge0); if (bridge0->technology->join(bridge0, bridge_channel)) { ast_debug(1, "Bridge technology %s failed to join %p to bridge %p\n", bridge0->technology->name, bridge_channel, bridge0); } } /* Poke the bridge channel, this will cause it to wake up and execute the proper threading model for the new bridge it is in */ pthread_kill(bridge_channel->thread, SIGURG); ao2_lock(bridge_channel); ast_cond_signal(&bridge_channel->cond); ao2_unlock(bridge_channel); } ast_debug(1, "Merged channels from bridge %p into bridge %p\n", bridge1, bridge0); ao2_unlock(bridge1); ao2_unlock(bridge0); return 0; } int ast_bridge_suspend(struct ast_bridge *bridge, struct ast_channel *chan) { struct ast_bridge_channel *bridge_channel; ao2_lock(bridge); if (!(bridge_channel = find_bridge_channel(bridge, chan))) { ao2_unlock(bridge); return -1; } bridge_channel_suspend(bridge, bridge_channel); ao2_unlock(bridge); return 0; } int ast_bridge_unsuspend(struct ast_bridge *bridge, struct ast_channel *chan) { struct ast_bridge_channel *bridge_channel; ao2_lock(bridge); if (!(bridge_channel = find_bridge_channel(bridge, chan))) { ao2_unlock(bridge); return -1; } bridge_channel_unsuspend(bridge, bridge_channel); ao2_unlock(bridge); return 0; } void ast_bridge_technology_suspend(struct ast_bridge_technology *technology) { technology->suspended = 1; return; } void ast_bridge_technology_unsuspend(struct ast_bridge_technology *technology) { technology->suspended = 0; return; } int ast_bridge_features_register(enum ast_bridge_builtin_feature feature, ast_bridge_features_hook_callback callback, const char *dtmf) { if (builtin_features_handlers[feature]) { return -1; } if (!ast_strlen_zero(dtmf)) { ast_copy_string(builtin_features_dtmf[feature], dtmf, sizeof(builtin_features_dtmf[feature])); } builtin_features_handlers[feature] = callback; return 0; } int ast_bridge_features_unregister(enum ast_bridge_builtin_feature feature) { if (!builtin_features_handlers[feature]) { return -1; } builtin_features_handlers[feature] = NULL; return 0; } int ast_bridge_features_hook(struct ast_bridge_features *features, const char *dtmf, ast_bridge_features_hook_callback callback, void *hook_pvt, ast_bridge_features_hook_pvt_destructor destructor) { struct ast_bridge_features_hook *hook = NULL; /* Allocate new memory and setup it's various variables */ if (!(hook = ast_calloc(1, sizeof(*hook)))) { return -1; } ast_copy_string(hook->dtmf, dtmf, sizeof(hook->dtmf)); hook->callback = callback; hook->destructor = destructor; hook->hook_pvt = hook_pvt; /* Once done we add it onto the list. Now it will be picked up when DTMF is used */ AST_LIST_INSERT_TAIL(&features->hooks, hook, entry); features->usable = 1; return 0; } int ast_bridge_features_set_talk_detector(struct ast_bridge_features *features, ast_bridge_talking_indicate_callback talker_cb, ast_bridge_talking_indicate_destructor talker_destructor, void *pvt_data) { features->talker_cb = talker_cb; features->talker_destructor_cb = talker_destructor; features->talker_pvt_data = pvt_data; return 0; } int ast_bridge_features_enable(struct ast_bridge_features *features, enum ast_bridge_builtin_feature feature, const char *dtmf, void *config) { /* If no alternate DTMF stream was provided use the default one */ if (ast_strlen_zero(dtmf)) { dtmf = builtin_features_dtmf[feature]; /* If no DTMF is still available (ie: it has been disabled) then error out now */ if (ast_strlen_zero(dtmf)) { ast_debug(1, "Failed to enable built in feature %d on %p, no DTMF string is available for it.\n", feature, features); return -1; } } if (!builtin_features_handlers[feature]) { return -1; } /* The rest is basically pretty easy. We create another hook using the built in feature's callback and DTMF, easy as pie. */ return ast_bridge_features_hook(features, dtmf, builtin_features_handlers[feature], config, NULL); } int ast_bridge_features_set_flag(struct ast_bridge_features *features, enum ast_bridge_feature_flags flag) { ast_set_flag(&features->feature_flags, flag); features->usable = 1; return 0; } int ast_bridge_features_init(struct ast_bridge_features *features) { /* Zero out the structure */ memset(features, 0, sizeof(*features)); /* Initialize the hooks list, just in case */ AST_LIST_HEAD_INIT_NOLOCK(&features->hooks); return 0; } int ast_bridge_features_cleanup(struct ast_bridge_features *features) { struct ast_bridge_features_hook *hook = NULL; /* This is relatively simple, hooks are kept as a list on the features structure so we just pop them off and free them */ while ((hook = AST_LIST_REMOVE_HEAD(&features->hooks, entry))) { if (hook->destructor) { hook->destructor(hook->hook_pvt); } ast_free(hook); } if (features->talker_destructor_cb && features->talker_pvt_data) { features->talker_destructor_cb(features->talker_pvt_data); features->talker_pvt_data = NULL; } return 0; } int ast_bridge_dtmf_stream(struct ast_bridge *bridge, const char *dtmf, struct ast_channel *chan) { struct ast_bridge_channel *bridge_channel = NULL; ao2_lock(bridge); AST_LIST_TRAVERSE(&bridge->channels, bridge_channel, entry) { if (bridge_channel->chan == chan) { continue; } ast_copy_string(bridge_channel->dtmf_stream_q, dtmf, sizeof(bridge_channel->dtmf_stream_q)); ast_bridge_change_state(bridge_channel, AST_BRIDGE_CHANNEL_STATE_DTMF); } ao2_unlock(bridge); return 0; } void ast_bridge_set_mixing_interval(struct ast_bridge *bridge, unsigned int mixing_interval) { ao2_lock(bridge); bridge->internal_mixing_interval = mixing_interval; ao2_unlock(bridge); } void ast_bridge_set_internal_sample_rate(struct ast_bridge *bridge, unsigned int sample_rate) { ao2_lock(bridge); bridge->internal_sample_rate = sample_rate; ao2_unlock(bridge); } static void cleanup_video_mode(struct ast_bridge *bridge) { switch (bridge->video_mode.mode) { case AST_BRIDGE_VIDEO_MODE_NONE: break; case AST_BRIDGE_VIDEO_MODE_SINGLE_SRC: if (bridge->video_mode.mode_data.single_src_data.chan_vsrc) { ast_channel_unref(bridge->video_mode.mode_data.single_src_data.chan_vsrc); } break; case AST_BRIDGE_VIDEO_MODE_TALKER_SRC: if (bridge->video_mode.mode_data.talker_src_data.chan_vsrc) { ast_channel_unref(bridge->video_mode.mode_data.talker_src_data.chan_vsrc); } if (bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc) { ast_channel_unref(bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc); } } memset(&bridge->video_mode, 0, sizeof(bridge->video_mode)); } void ast_bridge_set_single_src_video_mode(struct ast_bridge *bridge, struct ast_channel *video_src_chan) { ao2_lock(bridge); cleanup_video_mode(bridge); bridge->video_mode.mode = AST_BRIDGE_VIDEO_MODE_SINGLE_SRC; bridge->video_mode.mode_data.single_src_data.chan_vsrc = ast_channel_ref(video_src_chan); ast_indicate(video_src_chan, AST_CONTROL_VIDUPDATE); ao2_unlock(bridge); } void ast_bridge_set_talker_src_video_mode(struct ast_bridge *bridge) { ao2_lock(bridge); cleanup_video_mode(bridge); bridge->video_mode.mode = AST_BRIDGE_VIDEO_MODE_TALKER_SRC; ao2_unlock(bridge); } void ast_bridge_update_talker_src_video_mode(struct ast_bridge *bridge, struct ast_channel *chan, int talker_energy, int is_keyframe) { struct ast_bridge_video_talker_src_data *data; /* If the channel doesn't support video, we don't care about it */ if (!ast_format_cap_has_type(chan->nativeformats, AST_FORMAT_TYPE_VIDEO)) { return; } ao2_lock(bridge); data = &bridge->video_mode.mode_data.talker_src_data; if (data->chan_vsrc == chan) { data->average_talking_energy = talker_energy; } else if ((data->average_talking_energy < talker_energy) && is_keyframe) { if (data->chan_old_vsrc) { ast_channel_unref(data->chan_old_vsrc); } if (data->chan_vsrc) { data->chan_old_vsrc = data->chan_vsrc; ast_indicate(data->chan_old_vsrc, AST_CONTROL_VIDUPDATE); } data->chan_vsrc = ast_channel_ref(chan); data->average_talking_energy = talker_energy; ast_indicate(data->chan_vsrc, AST_CONTROL_VIDUPDATE); } else if ((data->average_talking_energy < talker_energy) && !is_keyframe) { ast_indicate(chan, AST_CONTROL_VIDUPDATE); } else if (!data->chan_vsrc && is_keyframe) { data->chan_vsrc = ast_channel_ref(chan); data->average_talking_energy = talker_energy; ast_indicate(chan, AST_CONTROL_VIDUPDATE); } else if (!data->chan_old_vsrc && is_keyframe) { data->chan_old_vsrc = ast_channel_ref(chan); ast_indicate(chan, AST_CONTROL_VIDUPDATE); } ao2_unlock(bridge); } int ast_bridge_number_video_src(struct ast_bridge *bridge) { int res = 0; ao2_lock(bridge); switch (bridge->video_mode.mode) { case AST_BRIDGE_VIDEO_MODE_NONE: break; case AST_BRIDGE_VIDEO_MODE_SINGLE_SRC: if (bridge->video_mode.mode_data.single_src_data.chan_vsrc) { res = 1; } break; case AST_BRIDGE_VIDEO_MODE_TALKER_SRC: if (bridge->video_mode.mode_data.talker_src_data.chan_vsrc) { res++; } if (bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc) { res++; } } ao2_unlock(bridge); return res; } int ast_bridge_is_video_src(struct ast_bridge *bridge, struct ast_channel *chan) { int res = 0; ao2_lock(bridge); switch (bridge->video_mode.mode) { case AST_BRIDGE_VIDEO_MODE_NONE: break; case AST_BRIDGE_VIDEO_MODE_SINGLE_SRC: if (bridge->video_mode.mode_data.single_src_data.chan_vsrc == chan) { res = 1; } break; case AST_BRIDGE_VIDEO_MODE_TALKER_SRC: if (bridge->video_mode.mode_data.talker_src_data.chan_vsrc == chan) { res = 1; } else if (bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc == chan) { res = 2; } } ao2_unlock(bridge); return res; } void ast_bridge_remove_video_src(struct ast_bridge *bridge, struct ast_channel *chan) { ao2_lock(bridge); switch (bridge->video_mode.mode) { case AST_BRIDGE_VIDEO_MODE_NONE: break; case AST_BRIDGE_VIDEO_MODE_SINGLE_SRC: if (bridge->video_mode.mode_data.single_src_data.chan_vsrc == chan) { if (bridge->video_mode.mode_data.single_src_data.chan_vsrc) { ast_channel_unref(bridge->video_mode.mode_data.single_src_data.chan_vsrc); } bridge->video_mode.mode_data.single_src_data.chan_vsrc = NULL; } break; case AST_BRIDGE_VIDEO_MODE_TALKER_SRC: if (bridge->video_mode.mode_data.talker_src_data.chan_vsrc == chan) { if (bridge->video_mode.mode_data.talker_src_data.chan_vsrc) { ast_channel_unref(bridge->video_mode.mode_data.talker_src_data.chan_vsrc); } bridge->video_mode.mode_data.talker_src_data.chan_vsrc = NULL; bridge->video_mode.mode_data.talker_src_data.average_talking_energy = 0; } if (bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc == chan) { if (bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc) { ast_channel_unref(bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc); } bridge->video_mode.mode_data.talker_src_data.chan_old_vsrc = NULL; } } ao2_unlock(bridge); }