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asterisk/sched.c

417 lines
9.5 KiB
C

/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 1999 - 2005, Digium, Inc.
*
* Mark Spencer <markster@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief Scheduler Routines (from cheops-NG)
*
*/
#ifdef DEBUG_SCHEDULER
#define DEBUG(a) DEBUG_M(a)
#else
#define DEBUG(a)
#endif
#include <stdio.h>
#include <stdlib.h>
#include <sys/time.h>
#include <unistd.h>
#include <string.h>
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/sched.h"
#include "asterisk/logger.h"
#include "asterisk/channel.h"
#include "asterisk/lock.h"
#include "asterisk/utils.h"
/* Determine if a is sooner than b */
#define SOONER(a,b) (((b).tv_sec > (a).tv_sec) || \
(((b).tv_sec == (a).tv_sec) && ((b).tv_usec > (a).tv_usec)))
struct sched {
struct sched *next; /* Next event in the list */
int id; /* ID number of event */
struct timeval when; /* Absolute time event should take place */
int resched; /* When to reschedule */
int variable; /* Use return value from callback to reschedule */
void *data; /* Data */
ast_sched_cb callback; /* Callback */
};
struct sched_context {
ast_mutex_t lock;
/* Number of events processed */
int eventcnt;
/* Number of outstanding schedule events */
int schedcnt;
/* Schedule entry and main queue */
struct sched *schedq;
#ifdef SCHED_MAX_CACHE
/* Cache of unused schedule structures and how many */
struct sched *schedc;
int schedccnt;
#endif
};
struct sched_context *sched_context_create(void)
{
struct sched_context *tmp;
tmp = malloc(sizeof(struct sched_context));
if (tmp) {
memset(tmp, 0, sizeof(struct sched_context));
ast_mutex_init(&tmp->lock);
tmp->eventcnt = 1;
tmp->schedcnt = 0;
tmp->schedq = NULL;
#ifdef SCHED_MAX_CACHE
tmp->schedc = NULL;
tmp->schedccnt = 0;
#endif
}
return tmp;
}
void sched_context_destroy(struct sched_context *con)
{
struct sched *s, *sl;
ast_mutex_lock(&con->lock);
#ifdef SCHED_MAX_CACHE
/* Eliminate the cache */
s = con->schedc;
while(s) {
sl = s;
s = s->next;
free(sl);
}
#endif
/* And the queue */
s = con->schedq;
while(s) {
sl = s;
s = s->next;
free(sl);
}
/* And the context */
ast_mutex_unlock(&con->lock);
ast_mutex_destroy(&con->lock);
free(con);
}
static struct sched *sched_alloc(struct sched_context *con)
{
/*
* We keep a small cache of schedule entries
* to minimize the number of necessary malloc()'s
*/
struct sched *tmp;
#ifdef SCHED_MAX_CACHE
if (con->schedc) {
tmp = con->schedc;
con->schedc = con->schedc->next;
con->schedccnt--;
} else
#endif
tmp = malloc(sizeof(struct sched));
return tmp;
}
static void sched_release(struct sched_context *con, struct sched *tmp)
{
/*
* Add to the cache, or just free() if we
* already have too many cache entries
*/
#ifdef SCHED_MAX_CACHE
if (con->schedccnt < SCHED_MAX_CACHE) {
tmp->next = con->schedc;
con->schedc = tmp;
con->schedccnt++;
} else
#endif
free(tmp);
}
int ast_sched_wait(struct sched_context *con)
{
/*
* Return the number of milliseconds
* until the next scheduled event
*/
int ms;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_wait()\n"));
ast_mutex_lock(&con->lock);
if (!con->schedq) {
ms = -1;
} else {
ms = ast_tvdiff_ms(con->schedq->when, ast_tvnow());
if (ms < 0)
ms = 0;
}
ast_mutex_unlock(&con->lock);
return ms;
}
static void schedule(struct sched_context *con, struct sched *s)
{
/*
* Take a sched structure and put it in the
* queue, such that the soonest event is
* first in the list.
*/
struct sched *last=NULL;
struct sched *current=con->schedq;
while(current) {
if (SOONER(s->when, current->when))
break;
last = current;
current = current->next;
}
/* Insert this event into the schedule */
s->next = current;
if (last)
last->next = s;
else
con->schedq = s;
con->schedcnt++;
}
/*
* given the last event *tv and the offset in milliseconds 'when',
* computes the next value,
*/
static int sched_settime(struct timeval *tv, int when)
{
struct timeval now = ast_tvnow();
/*ast_log(LOG_DEBUG, "TV -> %lu,%lu\n", tv->tv_sec, tv->tv_usec);*/
if (ast_tvzero(*tv)) /* not supplied, default to now */
*tv = now;
*tv = ast_tvadd(*tv, ast_samp2tv(when, 1000));
if (ast_tvcmp(*tv, now) < 0) {
ast_log(LOG_DEBUG, "Request to schedule in the past?!?!\n");
*tv = now;
}
return 0;
}
int ast_sched_add_variable(struct sched_context *con, int when, ast_sched_cb callback, void *data, int variable)
{
/*
* Schedule callback(data) to happen when ms into the future
*/
struct sched *tmp;
int res = -1;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_add()\n"));
if (!when) {
ast_log(LOG_NOTICE, "Scheduled event in 0 ms?\n");
return -1;
}
ast_mutex_lock(&con->lock);
if ((tmp = sched_alloc(con))) {
tmp->id = con->eventcnt++;
tmp->callback = callback;
tmp->data = data;
tmp->resched = when;
tmp->variable = variable;
tmp->when = ast_tv(0, 0);
if (sched_settime(&tmp->when, when)) {
sched_release(con, tmp);
} else {
schedule(con, tmp);
res = tmp->id;
}
}
#ifdef DUMP_SCHEDULER
/* Dump contents of the context while we have the lock so nothing gets screwed up by accident. */
ast_sched_dump(con);
#endif
ast_mutex_unlock(&con->lock);
return res;
}
int ast_sched_add(struct sched_context *con, int when, ast_sched_cb callback, void *data)
{
return ast_sched_add_variable(con, when, callback, data, 0);
}
int ast_sched_del(struct sched_context *con, int id)
{
/*
* Delete the schedule entry with number
* "id". It's nearly impossible that there
* would be two or more in the list with that
* id.
*/
struct sched *last=NULL, *s;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_del()\n"));
ast_mutex_lock(&con->lock);
s = con->schedq;
while(s) {
if (s->id == id) {
if (last)
last->next = s->next;
else
con->schedq = s->next;
con->schedcnt--;
sched_release(con, s);
break;
}
last = s;
s = s->next;
}
#ifdef DUMP_SCHEDULER
/* Dump contents of the context while we have the lock so nothing gets screwed up by accident. */
ast_sched_dump(con);
#endif
ast_mutex_unlock(&con->lock);
if (!s) {
ast_log(LOG_NOTICE, "Attempted to delete nonexistent schedule entry %d!\n", id);
#ifdef DO_CRASH
CRASH;
#endif
return -1;
} else
return 0;
}
void ast_sched_dump(const struct sched_context *con)
{
/*
* Dump the contents of the scheduler to
* stderr
*/
struct sched *q;
struct timeval tv = ast_tvnow();
#ifdef SCHED_MAX_CACHE
ast_log(LOG_DEBUG, "Asterisk Schedule Dump (%d in Q, %d Total, %d Cache)\n", con->schedcnt, con->eventcnt - 1, con->schedccnt);
#else
ast_log(LOG_DEBUG, "Asterisk Schedule Dump (%d in Q, %d Total)\n", con->schedcnt, con->eventcnt - 1);
#endif
ast_log(LOG_DEBUG, "=============================================================\n");
ast_log(LOG_DEBUG, "|ID Callback Data Time (sec:ms) |\n");
ast_log(LOG_DEBUG, "+-----+-----------------+-----------------+-----------------+\n");
for (q = con->schedq; q; q = q->next) {
struct timeval delta = ast_tvsub(q->when, tv);
ast_log(LOG_DEBUG, "|%.4d | %-15p | %-15p | %.6ld : %.6ld |\n",
q->id,
q->callback,
q->data,
delta.tv_sec,
(long int)delta.tv_usec);
}
ast_log(LOG_DEBUG, "=============================================================\n");
}
int ast_sched_runq(struct sched_context *con)
{
/*
* Launch all events which need to be run at this time.
*/
struct sched *current;
struct timeval tv;
int x=0;
int res;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_runq()\n"));
ast_mutex_lock(&con->lock);
for(;;) {
if (!con->schedq)
break;
/* schedule all events which are going to expire within 1ms.
* We only care about millisecond accuracy anyway, so this will
* help us get more than one event at one time if they are very
* close together.
*/
tv = ast_tvadd(ast_tvnow(), ast_tv(0, 1000));
if (SOONER(con->schedq->when, tv)) {
current = con->schedq;
con->schedq = con->schedq->next;
con->schedcnt--;
/*
* At this point, the schedule queue is still intact. We
* have removed the first event and the rest is still there,
* so it's permissible for the callback to add new events, but
* trying to delete itself won't work because it isn't in
* the schedule queue. If that's what it wants to do, it
* should return 0.
*/
ast_mutex_unlock(&con->lock);
res = current->callback(current->data);
ast_mutex_lock(&con->lock);
if (res) {
/*
* If they return non-zero, we should schedule them to be
* run again.
*/
if (sched_settime(&current->when, current->variable? res : current->resched)) {
sched_release(con, current);
} else
schedule(con, current);
} else {
/* No longer needed, so release it */
sched_release(con, current);
}
x++;
} else
break;
}
ast_mutex_unlock(&con->lock);
return x;
}
long ast_sched_when(struct sched_context *con,int id)
{
struct sched *s;
long secs;
DEBUG(ast_log(LOG_DEBUG, "ast_sched_when()\n"));
ast_mutex_lock(&con->lock);
s=con->schedq;
while (s!=NULL) {
if (s->id==id) break;
s=s->next;
}
secs=-1;
if (s!=NULL) {
struct timeval now = ast_tvnow();
secs=s->when.tv_sec-now.tv_sec;
}
ast_mutex_unlock(&con->lock);
return secs;
}