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asterisk/codecs/lpc10/lpc10.h

257 lines
7.2 KiB
C

/*
$Log$
Revision 1.18 2004/08/31 13:32:11 markster
Merge NetBSD and Courtesty tone with modifications (bug #2329)
Revision 1.17 2003/10/26 18:50:49 markster
Make it build and run on MacOS X
Revision 1.3 2003/10/26 18:50:49 markster
Make it build and run on MacOS X
Revision 1.2 2003/04/23 19:13:35 markster
More OpenBSD patches
Revision 1.1.1.2 2003/03/16 22:37:30 matteo
dom mar 16 23:37:23 CET 2003
Revision 1.2 2003/03/16 16:09:48 markster
Mere James's cleanups for fewer build warnings
Revision 1.1 2000/01/05 00:20:06 markster
Add broken lpc10 code... It's not too far from working I don't think...
* Revision 1.1 1996/08/19 22:47:31 jaf
* Initial revision
*
*/
#ifndef __LPC10_H__
#define __LPC10_H__
#define P_R_O_T_O_T_Y_P_E_S
#define LPC10_SAMPLES_PER_FRAME 180
#define LPC10_BITS_IN_COMPRESSED_FRAME 54
/*
The "#if defined"'s in this file are by no means intended to be
complete. They are what Nautilus uses, which has been successfully
compiled under DOS with the Microsoft C compiler, and under a few
versions of Unix with the GNU C compiler.
*/
#if defined(unix) || defined(__unix__) || defined(__NetBSD__)
typedef short INT16;
typedef int INT32;
#endif
#if defined(__MSDOS__) || defined(MSDOS)
typedef int INT16;
typedef long INT32;
#endif
#if defined(__APPLE__)
typedef short INT16;
typedef int INT32;
#endif
#if defined(WIN32) && defined(_MSC_VER)
typedef __int16 INT16;
typedef __int32 INT32;
#pragma warning(disable: 4005)
#endif
/* The initial values for every member of this structure is 0, except
where noted in comments. */
/* These two lines are copied from f2c.h. There should be a more
elegant way of doing this than having the same declarations in two
files. */
typedef float real;
typedef INT32 integer;
typedef INT32 logical;
typedef INT16 shortint;
struct lpc10_encoder_state {
/* State used only by function hp100 */
real z11;
real z21;
real z12;
real z22;
/* State used by function analys */
real inbuf[540], pebuf[540];
real lpbuf[696], ivbuf[312];
real bias;
integer osbuf[10]; /* no initial value necessary */
integer osptr; /* initial value 1 */
integer obound[3];
integer vwin[6] /* was [2][3] */; /* initial value vwin[4] = 307; vwin[5] = 462; */
integer awin[6] /* was [2][3] */; /* initial value awin[4] = 307; awin[5] = 462; */
integer voibuf[8] /* was [2][4] */;
real rmsbuf[3];
real rcbuf[30] /* was [10][3] */;
real zpre;
/* State used by function onset */
real n;
real d__; /* initial value 1.f */
real fpc; /* no initial value necessary */
real l2buf[16];
real l2sum1;
integer l2ptr1; /* initial value 1 */
integer l2ptr2; /* initial value 9 */
integer lasti; /* no initial value necessary */
logical hyst; /* initial value FALSE_ */
/* State used by function voicin */
real dither; /* initial value 20.f */
real snr;
real maxmin;
real voice[6] /* was [2][3] */; /* initial value is probably unnecessary */
integer lbve, lbue, fbve, fbue;
integer ofbue, sfbue;
integer olbue, slbue;
/* Initial values:
lbve = 3000;
fbve = 3000;
fbue = 187;
ofbue = 187;
sfbue = 187;
lbue = 93;
olbue = 93;
slbue = 93;
snr = (real) (fbve / fbue << 6);
*/
/* State used by function dyptrk */
real s[60];
integer p[120] /* was [60][2] */;
integer ipoint;
real alphax;
/* State used by function chanwr */
integer isync;
};
struct lpc10_decoder_state {
/* State used by function decode */
integer iptold; /* initial value 60 */
logical first; /* initial value TRUE_ */
integer ivp2h;
integer iovoic;
integer iavgp; /* initial value 60 */
integer erate;
integer drc[30] /* was [3][10] */;
integer dpit[3];
integer drms[3];
/* State used by function synths */
real buf[360];
integer buflen; /* initial value 180 */
/* State used by function pitsyn */
integer ivoico; /* no initial value necessary as long as first_pitsyn is initially TRUE_ */
integer ipito; /* no initial value necessary as long as first_pitsyn is initially TRUE_ */
real rmso; /* initial value 1.f */
real rco[10]; /* no initial value necessary as long as first_pitsyn is initially TRUE_ */
integer jsamp; /* no initial value necessary as long as first_pitsyn is initially TRUE_ */
logical first_pitsyn; /* initial value TRUE_ */
/* State used by function bsynz */
integer ipo;
real exc[166];
real exc2[166];
real lpi1;
real lpi2;
real lpi3;
real hpi1;
real hpi2;
real hpi3;
real rmso_bsynz;
/* State used by function random */
integer j; /* initial value 2 */
integer k; /* initial value 5 */
shortint y[5]; /* initial value { -21161,-8478,30892,-10216,16950 } */
/* State used by function deemp */
real dei1;
real dei2;
real deo1;
real deo2;
real deo3;
};
/*
Calling sequence:
Call create_lpc10_encoder_state(), which returns a pointer to an
already initialized lpc10_encoder_state structure.
lpc10_encode reads indices 0 through (LPC10_SAMPLES_PER_FRAME-1) of
array speech[], and writes indices 0 through
(LPC10_BITS_IN_COMPRESSED_FRAME-1) of array bits[], and both reads
and writes the lpc10_encoder_state structure contents. The
lpc10_encoder_state structure should *not* be initialized for every
frame of encoded speech. Once at the beginning of execution, done
automatically for you by create_lpc10_encoder_state(), is enough.
init_lpc10_encoder_state() reinitializes the lpc10_encoder_state
structure. This might be useful if you are finished processing one
sound sample, and want to reuse the same lpc10_encoder_state
structure to process another sound sample. There might be other
uses as well.
Note that the comments in the lpc10/lpcenc.c file imply that indices
1 through 180 of array speech[] are read. These comments were
written for the Fortran version of the code, before it was
automatically converted to C by the conversion program f2c. f2c
seems to use the convention that the pointers to arrays passed as
function arguments point to the first index used in the Fortran
code, whatever index that might be (usually 1), and then it modifies
the pointer inside of the function, like so:
if (speech) {
--speech;
}
So that the code can access the first value at index 1 and the last
at index 180. This makes the translated C code "closer" to the
original Fortran code.
The calling sequence for the decoder is similar to the encoder. The
only significant difference is that the array bits[] is read
(indices 0 through (LPC10_BITS_IN_COMPRESSED_FRAME-1)), and the
array speech[] is written (indices 0 through
(LPC10_SAMPLES_PER_FRAME-1)).
*/
struct lpc10_encoder_state * create_lpc10_encoder_state (void);
void init_lpc10_encoder_state (struct lpc10_encoder_state *st);
int lpc10_encode (real *speech, INT32 *bits, struct lpc10_encoder_state *st);
struct lpc10_decoder_state * create_lpc10_decoder_state (void);
void init_lpc10_decoder_state (struct lpc10_decoder_state *st);
int lpc10_decode (INT32 *bits, real *speech, struct lpc10_decoder_state *st);
#endif /* __LPC10_H__ */